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#Compass2.0: Animation Project

TVSpring 2025Lay-duce

#Compass2.0: Animation Project

Score

5.46

3,187 votes

Rank
#16583
Popularity
#6794
Members
12.2K
Favorites
37

Alternative Titles

Japanese
#コンパス2.0 戦闘摂理解析システム
Synonyms
#Compass 2.0: Sentou Setsuri Kaiseki System, #コンパス2.0 戦闘摂理解析システム, #Compass2.0: Combat Providence Analysis System, #Compass2.0: Animation Project

Information

Type
TV
Episodes
12
Status
Finished
Aired
2025-04-08 to 2025-06-24
Premiered
Spring 2025
Studios
Lay-duce
Producers
Kadokawa, NHN PlayArt, Dwango
Source
Game
Genres
Action
Duration
23 min per ep.

Other Resources

Overview

Synopsis

This is the world of the battle analysis system "Compass 2.0". It is a dreamlike space where heroes gathered from many different worlds spend time together with their human partners, the players. The energy generated by the heroes' battles is essential to the operation of #Compass, and battling is their responsibility. However, a troubled hero named 13 refuses to find a partner or battle, and is on the verge of being banished from the world of #Compass 2.0! Meanwhile, Jin, a beginner player who has just arrived in the world of #Compass 2.0, seems interested in 13 as a potential partner. However, a major incident begins to occur in the world of #Compass 2.0... Could the key to resolving the issue be 13's special ability? Can our troubled hero and his new partner bring peace back to the world of #Compass2.0? (Source: Official Site)

Characters

Stats